First test of a new style of 2D characters for Studio Hrimfaxi’s next animation: Pegasus X5: The Invisible Invaders!

Home of Studio Hrimfaxi — A simple blog — my artwork and personal musings
First test of a new style of 2D characters for Studio Hrimfaxi’s next animation: Pegasus X5: The Invisible Invaders!
Just prior to our city entering lockdown back in March, 2020, the company I worked for set up the entire staff to be able to work from home with little to no service interruptions for our company, nor any downgrade…
It looks like the action in the Janus system is done for now… but is it really all over? Jump into adventure with the Starship Hrimfaxi! “The Hrimfaxi Adventures” are 3D animations, “Starship Hrimfaxi” are 2D. A dab of inspiration…
Do the nefarious goings-on in the Janus System come to an end, or is this just the beginning of something much bigger? Episode One, The Janus Jump: Part 3 of 3. “The Hrimfaxi Adventures” are 3D animations, “Starship Hrimfaxi” are…
Episode One: The Janus Jump, Part 2 “The Hrimfaxi Adventures” are 3D animations, “Starship Hrimfaxi” are 2D. A dab of inspiration from Star Trek: The Animated Series, a dollop of Fireball XL5, a pinch of Norse Mythology with a heavy…
Episode One: The Janus Jump, Part 1 “The Hrimfaxi Adventures” are 3D animations, “Starship Hrimfaxi” are 2D. A dab of inspiration from Star Trek: The Animated Series, a dollop of Fireball XL5, a pinch of Norse Mythology with a heavy…
The second episode of The Hrimfaxi Adventures, a proof-of-concept animation, testing DAZ Studio’s lip synch and animation capabilities using OpenGL on a low-end Macintosh. A fun learning experience.
Many versions of the Starship Hrimfaxi have been used over the years in different images, this is the final version that was chosen to be used in the first animation tests. Here’s the ship and planet used for a slow…
The first episode of The Hrimfaxi Adventures A proof of concept animation, testing DAZ Studio’s lip synch and animation capabilities using OpenGL on a low-end Macintosh. A fun learning experience.
DC comics in the late 50s and early 60s had a strong Science Fiction vibe running through most of their titles, in many cases due to editors Julius “Julie” Schwartz and Mort Weisinger, both of who were long-time science fiction agents and…